tlc.modeling.meshcheck.checkUVTile

tlc.modeling.meshcheck.checkUVTile(u, v, the_set)

Check the UV tile for a pair of texture coordinates (u,v) and add it to the set of checked tiles

Parameters:
  • u (float) – Tile U

  • v (float) – Tile V

  • the_set (set) – Set of so-far checked tiles