tlc.modeling.meshcheck.checkUVTile
- tlc.modeling.meshcheck.checkUVTile(u, v, the_set)
Check the UV tile for a pair of texture coordinates (u,v) and add it to the set of checked tiles
- Parameters:
u (float) – Tile U
v (float) – Tile V
the_set (set) – Set of so-far checked tiles